Table of Contents

Constraint Programming: Basic Modelling Techniques

Symmetry Breaking

The problem is said to contain symmetry if there exist classes of equivalent solutions — solutions, which are called symmetrical because there exists a simple mechanical procedure to obtain one from another. Graph Coloring Problem has a very obvious symmetry — in every solution we can freely swap colors, e.g. every red node repaint as blue, and every blue node repaint as red. Solutions of this kind aren't bad, just redundant, leading to a much bigger search space. Symmetry breaking prunes the search space by removing symmetries from the problem.

All files required to solve the assignments are available via the repository, so clone it first.

Graph Coloring

Multi-Knapsack Problem

Redundant Constraints

There is a good chance the problem can be defined in more than one way. Also you may find a set of constraints that is sufficient to define the problem. That's cool, however there can exist so called “redundant constraints”; redundant because they do not have an impact on the number or quality of the solutions. The only reason to include them in the model is that they may contain additional info about the structure of the problem, therefore giving solver an opportunity to prune the search space (most of the solver prune the search space by propagating constraints, a redundant constraint may boost this process).

Magic Sequence

Channeling

If you have more than one model of the same problem, you can combine them into a single model. Why would one do that? Mostly because some constraints are easier to express with different variables. Other reason could be that the second model often makes a great example of the redundant constraints.

array[int] of var bool: qb0 = array1d(qb);
array[int] of var bool: qb1 = [ qb[j,i] | i,j in 1..n ];
array[int] of var bool: qb2 = [ qb[i,j] | i in reverse(1..n), j in 1..n ];
array[int] of var bool: qb3 = [ qb[j,i] | i in 1..n, j in reverse(1..n) ];
array[int] of var bool: qb4 = [ qb[i,j] | i in 1..n, j in reverse(1..n) ];
array[int] of var bool: qb5 = [ qb[j,i] | i in reverse(1..n), j in 1..n ];
array[int] of var bool: qb6 = [ qb[i,j] | i,j in reverse(1..n) ];
array[int] of var bool: qb7 = [ qb[j,i] | i,j in reverse(1..n) ];

Reified Constraints

Reification in Constraint Programming means treating the constraint as a first-order citizen, i.e. you can use the constraint as a boolean value in your model. If you've used the bool2int function in the Magic Sequence problem, you could do that only because the constraint = has been reified. Reification allows us to create models with “soft constraints” or “conditional constraints”, i.e. one constraint has to be satisfed only if the second one is satisfied too, otherwise they both can be ignored. To do that, one has only to reify the constraints and connect them with the implication: constraint1 → constraint2. Let's practice this quite useful technique :)

Stable Marriage Problem